@uppy/utils
Version:
Shared utility functions for Uppy Core and plugins maintained by the Uppy team.
305 lines (263 loc) • 7.94 kB
text/typescript
function createCancelError(cause?: string) {
return new Error('Cancelled', { cause })
}
function abortOn(
this: { abort: (cause: string) => void; then?: Promise<any>['then'] },
signal?: AbortSignal,
) {
if (signal != null) {
const abortPromise = () => this.abort(signal.reason)
signal.addEventListener('abort', abortPromise, { once: true })
const removeAbortListener = () => {
signal.removeEventListener('abort', abortPromise)
}
this.then?.(removeAbortListener, removeAbortListener)
}
return this
}
type Handler = {
shouldBeRequeued?: boolean
fn: () => (...args: any[]) => Promise<void> | void
priority: number
abort: (cause?: unknown) => void
done: () => void
}
type QueueOptions = {
priority?: number
}
export interface AbortablePromise<T> extends Promise<T> {
abort(cause?: unknown): void
abortOn: (...args: Parameters<typeof abortOn>) => AbortablePromise<T>
}
export type WrapPromiseFunctionType<T extends (...args: any[]) => any> = (
...args: Parameters<T>
) => AbortablePromise<Awaited<ReturnType<T>>>
export class RateLimitedQueue {
#activeRequests = 0
#queuedHandlers: Handler[] = []
#paused = false
#pauseTimer?: ReturnType<typeof setTimeout>
#downLimit = 1
#upperLimit?: number
#rateLimitingTimer?: ReturnType<typeof setTimeout>
limit: number
constructor(limit?: number) {
if (typeof limit !== 'number' || limit === 0) {
this.limit = Infinity
} else {
this.limit = limit
}
}
#call(fn: Handler['fn']) {
this.#activeRequests += 1
let done = false
let cancelActive: (cause?: unknown) => void
try {
cancelActive = fn()
} catch (err) {
this.#activeRequests -= 1
throw err
}
return {
abort: (cause?: unknown) => {
if (done) return
done = true
this.#activeRequests -= 1
cancelActive?.(cause)
this.#queueNext()
},
done: () => {
if (done) return
done = true
this.#activeRequests -= 1
this.#queueNext()
},
}
}
#queueNext() {
// Do it soon but not immediately, this allows clearing out the entire queue synchronously
// one by one without continuously _advancing_ it (and starting new tasks before immediately
// aborting them)
queueMicrotask(() => this.#next())
}
#next() {
if (this.#paused || this.#activeRequests >= this.limit) {
return
}
if (this.#queuedHandlers.length === 0) {
return
}
// Dispatch the next request, and update the abort/done handlers
// so that cancelling it does the Right Thing (and doesn't just try
// to dequeue an already-running request).
const next = this.#queuedHandlers.shift()
if (next == null) {
throw new Error('Invariant violation: next is null')
}
const handler = this.#call(next.fn)
next.abort = handler.abort
next.done = handler.done
}
#queue(fn: Handler['fn'], options?: QueueOptions) {
const handler: Handler = {
fn,
priority: options?.priority || 0,
abort: () => {
this.#dequeue(handler)
},
done: () => {
throw new Error(
'Cannot mark a queued request as done: this indicates a bug',
)
},
}
const index = this.#queuedHandlers.findIndex((other) => {
return handler.priority > other.priority
})
if (index === -1) {
this.#queuedHandlers.push(handler)
} else {
this.#queuedHandlers.splice(index, 0, handler)
}
return handler
}
#dequeue(handler: Handler) {
const index = this.#queuedHandlers.indexOf(handler)
if (index !== -1) {
this.#queuedHandlers.splice(index, 1)
}
}
run(
fn: Handler['fn'],
queueOptions?: QueueOptions,
): Handler | Omit<Handler, 'fn' | 'priority'> {
if (!this.#paused && this.#activeRequests < this.limit) {
return this.#call(fn)
}
return this.#queue(fn, queueOptions)
}
wrapSyncFunction(fn: () => void, queueOptions: QueueOptions) {
return (
...args: Parameters<Handler['fn']>
): { abortOn: typeof abortOn; abort: Handler['abort'] } => {
const queuedRequest = this.run(() => {
fn(...args)
queueMicrotask(() => queuedRequest.done())
return () => {}
}, queueOptions)
return {
abortOn,
abort() {
queuedRequest.abort()
},
}
}
}
wrapPromiseFunction<T extends (...args: any[]) => any>(
fn: T,
queueOptions?: QueueOptions,
) {
return (
...args: Parameters<T>
): AbortablePromise<Awaited<ReturnType<T>>> => {
let queuedRequest: ReturnType<RateLimitedQueue['run']>
const outerPromise = new Promise((resolve, reject) => {
queuedRequest = this.run(() => {
let cancelError: ReturnType<typeof createCancelError>
let innerPromise
try {
innerPromise = Promise.resolve(fn(...args))
} catch (err) {
innerPromise = Promise.reject(err)
}
innerPromise.then(
(result) => {
if (cancelError) {
reject(cancelError)
} else {
queuedRequest.done()
resolve(result)
}
},
(err) => {
if (cancelError) {
reject(cancelError)
} else {
queuedRequest.done()
reject(err)
}
},
)
return (cause) => {
cancelError = createCancelError(cause)
}
}, queueOptions)
}) as AbortablePromise<Awaited<ReturnType<T>>>
outerPromise.abort = (cause) => {
queuedRequest.abort(cause)
}
outerPromise.abortOn = abortOn as any
return outerPromise
}
}
resume(): void {
this.#paused = false
clearTimeout(this.#pauseTimer)
for (let i = 0; i < this.limit; i++) {
this.#queueNext()
}
}
#resume = () => this.resume()
/**
* Freezes the queue for a while or indefinitely.
*
* @param {number | null } [duration] Duration for the pause to happen, in milliseconds.
* If omitted, the queue won't resume automatically.
*/
pause(duration: number | null = null): void {
this.#paused = true
clearTimeout(this.#pauseTimer)
if (duration != null) {
this.#pauseTimer = setTimeout(this.#resume, duration)
}
}
/**
* Pauses the queue for a duration, and lower the limit of concurrent requests
* when the queue resumes. When the queue resumes, it tries to progressively
* increase the limit in `this.#increaseLimit` until another call is made to
* `this.rateLimit`.
* Call this function when using the RateLimitedQueue for network requests and
* the remote server responds with 429 HTTP code.
*
* @param {number} duration in milliseconds.
*/
rateLimit(duration: number): void {
clearTimeout(this.#rateLimitingTimer)
this.pause(duration)
if (this.limit > 1 && Number.isFinite(this.limit)) {
this.#upperLimit = this.limit - 1
this.limit = this.#downLimit
this.#rateLimitingTimer = setTimeout(this.#increaseLimit, duration)
}
}
#increaseLimit = () => {
if (this.#paused) {
this.#rateLimitingTimer = setTimeout(this.#increaseLimit, 0)
return
}
this.#downLimit = this.limit
this.limit = Math.ceil((this.#upperLimit! + this.#downLimit) / 2)
for (let i = this.#downLimit; i <= this.limit; i++) {
this.#queueNext()
}
if (this.#upperLimit! - this.#downLimit > 3) {
this.#rateLimitingTimer = setTimeout(this.#increaseLimit, 2000)
} else {
this.#downLimit = Math.floor(this.#downLimit / 2)
}
}
get isPaused(): boolean {
return this.#paused
}
}
export const internalRateLimitedQueue = Symbol('__queue')