@univerjs/sheets-ui
Version:
Spreadsheet UI layer for Univer Sheets.
68 lines (67 loc) • 2.42 kB
TypeScript
/**
* Copyright 2023-present DreamNum Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { ICellWithCoord, IRangeWithCoord, Nullable } from '@univerjs/core';
import type { ISelectionWithCoord } from '@univerjs/sheets';
import { RANGE_TYPE } from '@univerjs/core';
/**
* Data model for SelectionControl.model
* NOT Same as @univerjs/sheet.WorkbookSelectionModel, that's data model for Workbook
*/
export declare class SelectionRenderModel implements IRangeWithCoord {
private _startColumn;
private _startRow;
private _endColumn;
private _endRow;
private _startX;
private _startY;
private _endX;
private _endY;
/**
* The highlight cell of a selection. aka: current cell
*/
private _primary;
private _rangeType;
constructor();
get startColumn(): number;
get startRow(): number;
get endColumn(): number;
get endRow(): number;
get startX(): number;
get startY(): number;
get endX(): number;
get endY(): number;
get currentCell(): Nullable<ICellWithCoord>;
get rangeType(): RANGE_TYPE;
/**
* @deprecated, Duplicate with `Rectangle`
*/
isEqual(rangeWithCoord: IRangeWithCoord): boolean;
highlightToSelection(): Nullable<IRangeWithCoord>;
getRange(): IRangeWithCoord;
getCell(): Nullable<ICellWithCoord>;
getRangeType(): RANGE_TYPE;
setRangeType(rangeType: RANGE_TYPE): void;
getValue(): ISelectionWithCoord;
setValue(newSelectionRange: IRangeWithCoord, currentCell: Nullable<ICellWithCoord>): void;
/**
* Set primary cell.
* @TODO lumixraku there are 3 concepts for same thing, primary and current and highlight
* highlight is best. primary sometimes means the actual cell(actual means ignore merge)
* @param currentCell
*/
setCurrentCell(currentCell: Nullable<ICellWithCoord>): void;
clearCurrentCell(): void;
}