@univerjs/sheets-ui
Version:
UniverSheet normal ui-plugin-sheets
40 lines (39 loc) • 2.09 kB
TypeScript
import { IRenderContext, IRenderModule, IRenderManagerService } from '@univerjs/engine-render';
import { MenuConfig, ComponentManager } from '@univerjs/ui';
import { Disposable, IConfigService, Injector, IPermissionService } from '@univerjs/core';
import { RangeProtectionRuleModel, WorksheetProtectionRuleModel } from '@univerjs/sheets';
import { SheetSkeletonManagerService } from '../../services/sheet-skeleton-manager.service';
export interface IUniverSheetsPermissionMenuConfig {
menu: MenuConfig;
}
export declare class SheetPermissionRenderManagerController extends Disposable {
private _injector;
private _componentManager;
constructor(_injector: Injector, _componentManager: ComponentManager);
private _init;
private _initComponents;
private _initUiPartComponents;
}
export declare class SheetPermissionRenderController extends Disposable implements IRenderModule {
private readonly _context;
private _rangeProtectionRuleModel;
private _sheetSkeletonManagerService;
private _permissionService;
private _configService;
private _rangeProtectionCanViewRenderExtension;
private _rangeProtectionCanNotViewRenderExtension;
constructor(_context: IRenderContext, _rangeProtectionRuleModel: RangeProtectionRuleModel, _sheetSkeletonManagerService: SheetSkeletonManagerService, _permissionService: IPermissionService, _configService: IConfigService);
private _initRender;
private _initSkeleton;
}
export declare class WorksheetProtectionRenderController extends Disposable implements IRenderModule {
private readonly _context;
private _renderManagerService;
private _sheetSkeletonManagerService;
private _worksheetProtectionRuleModel;
private _configService;
private _worksheetProtectionRenderExtension;
constructor(_context: IRenderContext, _renderManagerService: IRenderManagerService, _sheetSkeletonManagerService: SheetSkeletonManagerService, _worksheetProtectionRuleModel: WorksheetProtectionRuleModel, _configService: IConfigService);
private _initRender;
private _initSkeleton;
}