@univerjs/docs-ui
Version:
Editor UI layer for Univer Docs.
77 lines (76 loc) • 2.62 kB
TypeScript
/**
* Copyright 2023-present DreamNum Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { IPosition, ITextRange, Nullable } from '@univerjs/core';
import type { DocumentSkeleton, IDocumentOffsetConfig, INodePosition, IPoint } from '@univerjs/engine-render';
export declare enum NodePositionStateType {
NORMAL = 0,
START = 1,
END = 2
}
export declare enum NodePositionType {
page = 0,
section = 1,
column = 2,
line = 3,
divide = 4,
glyph = 5
}
export interface ICurrentNodePositionState {
page: NodePositionStateType;
section: NodePositionStateType;
column: NodePositionStateType;
line: NodePositionStateType;
divide: NodePositionStateType;
glyph: NodePositionStateType;
}
export declare const NodePositionMap: {
page: number;
section: number;
column: number;
line: number;
divide: number;
glyph: number;
};
export declare function compareNodePositionLogic(pos1: INodePosition, pos2: INodePosition): boolean;
export declare function compareNodePosition(pos1: INodePosition, pos2: INodePosition): {
start: INodePosition;
end: INodePosition;
};
export declare function getOneTextSelectionRange(rangeList: ITextRange[]): Nullable<ITextRange>;
export declare function pushToPoints(position: IPosition): {
x: number;
y: number;
}[];
export declare class NodePositionConvertToCursor {
private _documentOffsetConfig;
private _docSkeleton;
private _liquid;
private _horizontalClip;
private _currentStartState;
private _currentEndState;
constructor(_documentOffsetConfig: IDocumentOffsetConfig, _docSkeleton: DocumentSkeleton);
getRangePointData(startOrigin: Nullable<INodePosition>, endOrigin: Nullable<INodePosition>): {
borderBoxPointGroup: IPoint[][];
contentBoxPointGroup: IPoint[][];
cursorList: ITextRange[];
};
private _isValidPosition;
private _resetCurrentNodePositionState;
private _setNodePositionState;
private _checkPreviousNodePositionState;
private _getSelectionRuler;
private _selectionIterator;
}