@univerjs/docs-ui
Version:
Editor UI layer for Univer Docs.
43 lines (42 loc) • 2.15 kB
TypeScript
/**
* Copyright 2023-present DreamNum Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { DocumentDataModel } from '@univerjs/core';
import type { IRenderContext, IRenderModule } from '@univerjs/engine-render';
import { Disposable, ICommandService, IUniverInstanceService } from '@univerjs/core';
import { DocSelectionManagerService, DocSkeletonManagerService } from '@univerjs/docs';
import { IEditorService } from '../../services/editor/editor-manager.service';
import { DocSelectionRenderService } from '../../services/selection/doc-selection-render.service';
export declare class DocSelectionRenderController extends Disposable implements IRenderModule {
private readonly _context;
private readonly _commandService;
private readonly _editorService;
private readonly _instanceSrv;
private readonly _docSelectionRenderService;
private readonly _docSkeletonManagerService;
private readonly _docSelectionManagerService;
private _loadedMap;
constructor(_context: IRenderContext<DocumentDataModel>, _commandService: ICommandService, _editorService: IEditorService, _instanceSrv: IUniverInstanceService, _docSelectionRenderService: DocSelectionRenderService, _docSkeletonManagerService: DocSkeletonManagerService, _docSelectionManagerService: DocSelectionManagerService);
private _initialize;
private _init;
private _refreshListener;
private _syncSelection;
private _initialMain;
private _getTransformCoordForDocumentOffset;
private _isEditorReadOnly;
private _setEditorFocus;
private _commandExecutedListener;
private _skeletonListener;
}