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@umijs/deps

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// Type definitions for cross-spawn 6.0 // Project: https://github.com/moxystudio/node-cross-spawn // Definitions by: Alorel <https://github.com/Alorel> // ExE Boss <https://github.com/ExE-Boss> // Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped /// <reference types="node" /> import * as child_process from 'child_process'; declare namespace spawn { /** * The `spawn()` method spawns a new process using the given `command`, with * command line arguments in `args`. If omitted, `args` defaults to an empty array. */ const spawn: typeof child_process.spawn; /** * The `spawn.sync()` method spawns a new process using the given `command`, with * command line arguments in `args`. If omitted, `args` defaults to an empty array. */ const sync: typeof child_process.spawnSync; } /** * The `spawn()` method spawns a new process using the given `command`, with * command line arguments in `args`. If omitted, `args` defaults to an empty array. */ declare function spawn(command: string, options: child_process.SpawnOptions): child_process.ChildProcess; declare function spawn( command: string, args?: ReadonlyArray<string>, options?: child_process.SpawnOptions, ): child_process.ChildProcess; export = spawn;