@umijs/deps
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TypeScript
// Type definitions for cross-spawn 6.0
// Project: https://github.com/moxystudio/node-cross-spawn
// Definitions by: Alorel <https://github.com/Alorel>
// ExE Boss <https://github.com/ExE-Boss>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
/// <reference types="node" />
import * as child_process from 'child_process';
declare namespace spawn {
/**
* The `spawn()` method spawns a new process using the given `command`, with
* command line arguments in `args`. If omitted, `args` defaults to an empty array.
*/
const spawn: typeof child_process.spawn;
/**
* The `spawn.sync()` method spawns a new process using the given `command`, with
* command line arguments in `args`. If omitted, `args` defaults to an empty array.
*/
const sync: typeof child_process.spawnSync;
}
/**
* The `spawn()` method spawns a new process using the given `command`, with
* command line arguments in `args`. If omitted, `args` defaults to an empty array.
*/
declare function spawn(command: string, options: child_process.SpawnOptions): child_process.ChildProcess;
declare function spawn(
command: string,
args?: ReadonlyArray<string>,
options?: child_process.SpawnOptions,
): child_process.ChildProcess;
export = spawn;