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@ue-too/board

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<h1 align="center"> uē-tôo </h1> <p align="center"> pan, zoom, rotate, and more with your html canvas. </p>

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/** * Animation and input locking module exports. * * @remarks * This module provides the {@link CameraMuxWithAnimationAndLock} implementation and its supporting * state machines for pan, zoom, and rotation control. Each operation has its own state machine that * manages animation playback and input blocking. * * ## State Machines * * Each state machine manages three states: * - **ACCEPTING_USER_INPUT**: Normal state, accepts user input * - **TRANSITION**: Animation/transition state, may block user input * - **LOCKED_ON_OBJECT**: Camera locked to follow an object (blocks user input) * * ## Components * * - **{@link CameraMuxWithAnimationAndLock}**: Main multiplexer with animation support * - **{@link PanControlStateMachine}**: State machine for pan input flow control * - **{@link ZoomControlStateMachine}**: State machine for zoom input flow control * - **{@link RotateControlStateMachine}**: State machine for rotation input flow control * * @see {@link CameraMuxWithAnimationAndLock} for the main implementation * @see {@link createCameraMuxWithAnimationAndLock} for factory function * * @module */ export * from "./animation-and-lock"; export * from "./pan-control-state-machine"; export * from "./zoom-control-state-machine"; export * from "./rotation-control-state-machine";