@typescript-eslint/scope-manager
Version:
TypeScript scope analyser for ESLint
95 lines (94 loc) • 3.26 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.PatternVisitor = void 0;
const types_1 = require("@typescript-eslint/types");
const VisitorBase_1 = require("./VisitorBase");
class PatternVisitor extends VisitorBase_1.VisitorBase {
#assignments = [];
#callback;
#restElements = [];
#rootPattern;
rightHandNodes = [];
constructor(options, rootPattern, callback) {
super(options);
this.#rootPattern = rootPattern;
this.#callback = callback;
}
static isPattern(node) {
const nodeType = node.type;
return (nodeType === types_1.AST_NODE_TYPES.Identifier ||
nodeType === types_1.AST_NODE_TYPES.ObjectPattern ||
nodeType === types_1.AST_NODE_TYPES.ArrayPattern ||
nodeType === types_1.AST_NODE_TYPES.SpreadElement ||
nodeType === types_1.AST_NODE_TYPES.RestElement ||
nodeType === types_1.AST_NODE_TYPES.AssignmentPattern);
}
ArrayExpression(node) {
node.elements.forEach(this.visit, this);
}
ArrayPattern(pattern) {
for (const element of pattern.elements) {
this.visit(element);
}
}
AssignmentExpression(node) {
this.#assignments.push(node);
this.visit(node.left);
this.rightHandNodes.push(node.right);
this.#assignments.pop();
}
AssignmentPattern(pattern) {
this.#assignments.push(pattern);
this.visit(pattern.left);
this.rightHandNodes.push(pattern.right);
this.#assignments.pop();
}
CallExpression(node) {
// arguments are right hand nodes.
node.arguments.forEach(a => {
this.rightHandNodes.push(a);
});
this.visit(node.callee);
}
Decorator() {
// don't visit any decorators when exploring a pattern
}
Identifier(pattern) {
const lastRestElement = this.#restElements.at(-1);
this.#callback(pattern, {
assignments: this.#assignments,
rest: lastRestElement?.argument === pattern,
topLevel: pattern === this.#rootPattern,
});
}
MemberExpression(node) {
// Computed property's key is a right hand node.
if (node.computed) {
this.rightHandNodes.push(node.property);
}
// the object is only read, write to its property.
this.rightHandNodes.push(node.object);
}
Property(property) {
// Computed property's key is a right hand node.
if (property.computed) {
this.rightHandNodes.push(property.key);
}
// If it's shorthand, its key is same as its value.
// If it's shorthand and has its default value, its key is same as its value.left (the value is AssignmentPattern).
// If it's not shorthand, the name of new variable is its value's.
this.visit(property.value);
}
RestElement(pattern) {
this.#restElements.push(pattern);
this.visit(pattern.argument);
this.#restElements.pop();
}
SpreadElement(node) {
this.visit(node.argument);
}
TSTypeAnnotation() {
// we don't want to visit types
}
}
exports.PatternVisitor = PatternVisitor;