@types/three
Version:
TypeScript definitions for three
20 lines (16 loc) • 692 B
TypeScript
import { Object3D } from "../../../core/Object3D.js";
import { NodeShaderStage } from "../../../nodes/core/constants.js";
import NodeBuilder from "../../../nodes/core/NodeBuilder.js";
import Renderer from "../../common/Renderer.js";
declare class GLSLNodeBuilder extends NodeBuilder {
constructor(object: Object3D, renderer: Renderer);
getUniforms(shaderStage: NodeShaderStage): string;
getAttributes(shaderStage: NodeShaderStage): string;
getVaryings(shaderStage: NodeShaderStage): string;
getInstanceIndex(): string;
getDrawIndex(): string | null;
getFrontFacing(): string;
getFragCoord(): string;
buildCode(): void;
}
export default GLSLNodeBuilder;