@types/three
Version:
TypeScript definitions for three
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TypeScript
import { Object3D } from "../core/Object3D.js";
import { Color } from "../math/Color.js";
import { Bone } from "../objects/Bone.js";
import { LineSegments } from "../objects/LineSegments.js";
/**
* A helper object to assist with visualizing a {@link Skeleton}.
*
* ```js
* const helper = new THREE.SkeletonHelper( skinnedMesh );
* scene.add( helper );
* ```
*/
export class SkeletonHelper extends LineSegments {
/**
* Constructs a new skeleton helper.
*
* @param {Object3D} object - Usually an instance of {@link SkinnedMesh}. However, any 3D object
* can be used if it represents a hierarchy of bones (see {@link Bone}).
*/
constructor(object: Object3D);
/**
* This flag can be used for type testing.
*
* @default true
*/
readonly isSkeletonHelper: boolean;
/**
* The object being visualized.
*/
root: Object3D;
/**
* The list of bones that the helper visualizes.
*/
bones: Bone[];
/**
* Defines the colors of the helper.
*
* @param {Color} color1 - The first line color for each bone.
* @param {Color} color2 - The second line color for each bone.
* @return {SkeletonHelper} A reference to this helper.
*/
setColors(color1: Color, color2: Color): SkeletonHelper;
/**
* Frees the GPU-related resources allocated by this instance. Call this
* method whenever this instance is no longer used in your app.
*/
dispose(): void;
}