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@types/three

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import { ColorRepresentation } from "../math/Color.js"; import { LineSegments } from "../objects/LineSegments.js"; /** * This helper is an object to define polar grids. Grids are * two-dimensional arrays of lines. * * ```js * const radius = 10; * const sectors = 16; * const rings = 8; * const divisions = 64; * * const helper = new THREE.PolarGridHelper( radius, sectors, rings, divisions ); * scene.add( helper ); * ``` */ export class PolarGridHelper extends LineSegments { /** * Constructs a new polar grid helper. * * @param {number} [radius=10] - The radius of the polar grid. This can be any positive number. * @param {number} [sectors=16] - The number of sectors the grid will be divided into. This can be any positive integer. * @param {number} [rings=16] - The number of rings. This can be any positive integer. * @param {number} [divisions=64] - The number of line segments used for each circle. This can be any positive integer. * @param {number|Color|string} [color1=0x444444] - The first color used for grid elements. * @param {number|Color|string} [color2=0x888888] - The second color used for grid elements. */ constructor( radius?: number, sectors?: number, rings?: number, divisions?: number, color1?: ColorRepresentation, color2?: ColorRepresentation, ); /** * Frees the GPU-related resources allocated by this instance. Call this * method whenever this instance is no longer used in your app. */ dispose(): void; }