@types/three
Version:
TypeScript definitions for three
21 lines (14 loc) • 674 B
TypeScript
import { Camera, DirectionalLight, TempNode, TextureNode, UniformNode } from "three/webgpu";
declare class SSSNode extends TempNode<"float"> {
depthNode: TextureNode;
maxDistance: UniformNode<"float", number>;
thickness: UniformNode<"float", number>;
shadowIntensity: UniformNode<"float", number>;
quality: UniformNode<"float", number>;
resolutionScale: number;
useTemporalFiltering: boolean;
constructor(depthNode: TextureNode, camera: Camera, mainLight: DirectionalLight);
getTextureNode(): TextureNode;
}
export default SSSNode;
export const sss: (depthNode: TextureNode, camera: Camera, mainLight: DirectionalLight) => SSSNode;