@types/three
Version:
TypeScript definitions for three
35 lines (26 loc) • 918 B
TypeScript
import { Node, TempNode, TextureNode } from "three/webgpu";
interface LensflareNodeParams {
ghostTint?: Node | undefined;
threshold?: Node | undefined;
ghostSamples?: Node | undefined;
ghostSpacing?: Node | undefined;
ghostAttenuationFactor?: Node | undefined;
downSampleRatio?: number | undefined;
}
declare class LensflareNode extends TempNode {
textureNode: TextureNode;
ghostTintNode: Node<"vec3">;
thresholdNode: Node<"float">;
ghostSamplesNode: Node<"float">;
ghostSpacingNode: Node<"float">;
ghostAttenuationFactorNode: Node<"float">;
downSampleRatio: number;
constructor(textureNode: TextureNode, params?: LensflareNodeParams);
getTextureNode(): TextureNode;
setSize(width: number, height: number): void;
}
export default LensflareNode;
export const lensflare: (
inputNode: Node,
params?: LensflareNodeParams,
) => LensflareNode;