UNPKG

@types/three

Version:
33 lines (23 loc) 854 B
import { Camera, Node, TempNode, TextureNode, UniformNode, Vector2 } from "three/webgpu"; declare class GTAONode extends TempNode<"float"> { depthNode: Node; normalNode: Node; resolutionScale: number; radius: UniformNode<"float", number>; resolution: UniformNode<"vec2", Vector2>; thickness: UniformNode<"float", number>; distanceExponent: UniformNode<"float", number>; distanceFallOff: UniformNode<"float", number>; scale: UniformNode<"float", number>; samples: UniformNode<"float", number>; useTemporalFiltering: boolean; constructor(depthNode: Node, normalNode: Node, camera: Camera); getTextureNode(): TextureNode; setSize(width: number, height: number): void; } export default GTAONode; export const ao: ( depthNode: Node, normalNode: Node, camera: Camera, ) => GTAONode;