@types/three
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TypeScript definitions for three
27 lines (22 loc) • 845 B
TypeScript
import { Color, MeshBasicMaterial, ShaderMaterial, Vector2, Vector3, WebGLRenderTarget } from "three";
import { FullScreenQuad, Pass } from "./Pass.js";
export class UnrealBloomPass extends Pass {
strength: number;
radius: number;
threshold: number;
resolution: Vector2;
clearColor: Color;
needsUpdate: boolean;
renderTargetsHorizontal: WebGLRenderTarget[];
renderTargetsVertical: WebGLRenderTarget[];
nMips: number;
renderTargetBright: WebGLRenderTarget;
highPassUniforms: object;
materialHighPassFilter: ShaderMaterial;
separableBlurMaterials: ShaderMaterial[];
compositeMaterial: ShaderMaterial;
bloomTintColors: Vector3[];
copyUniforms: object;
blendMaterial: ShaderMaterial;
constructor(resolution: Vector2, strength: number, radius: number, threshold: number);
}