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@types/three

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import { CubeTexture } from "../../textures/CubeTexture.js"; import Node from "../core/Node.js"; import TextureNode from "./TextureNode.js"; declare class CubeTextureNode extends TextureNode { isCubeTextureNode: boolean; uvNode: Node | null; levelNode: Node | null; constructor( value: CubeTexture, uvNode?: Node | null, levelNode?: Node | null, biasNode?: Node | null, ); getDefaultUV(): Node; } export default CubeTextureNode; export const cubeTextureBase: ( value: CubeTexture, uvNode?: Node, levelNode?: Node, biasNode?: Node, ) => CubeTextureNode; export const cubeTexture: ( value?: CubeTexture, uvNode?: Node | null, levelNode?: Node | null, biasNode?: Node | null, ) => CubeTextureNode; export const uniformCubeTexture: ( value?: CubeTexture, ) => CubeTextureNode;