@types/three
Version:
TypeScript definitions for three
35 lines (26 loc) • 972 B
TypeScript
import { Node, TempNode, TextureNode, UniformNode, Vector3 } from "three/webgpu";
interface LensflareNodeParams {
ghostTint?: Node | undefined;
threshold?: Node | undefined;
ghostSamples?: Node | undefined;
ghostSpacing?: Node | undefined;
ghostAttenuationFactor?: Node | undefined;
downSampleRatio?: number | undefined;
}
declare class LensflareNode extends TempNode {
textureNode: TextureNode;
ghostTintNode: UniformNode<Vector3>;
thresholdNode: UniformNode<number>;
ghostSamplesNode: UniformNode<number>;
ghostSpacingNode: UniformNode<number>;
ghostAttenuationFactorNode: UniformNode<number>;
downSampleRatio: number;
constructor(textureNode: TextureNode, params?: LensflareNodeParams);
getTextureNode(): TextureNode;
setSize(width: number, height: number): void;
}
export default LensflareNode;
export const lensflare: (
inputNode: Node,
params?: LensflareNodeParams,
) => LensflareNode;