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@types/three

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import { Node, TempNode, TextureNode } from "three/webgpu"; declare class DepthOfFieldNode extends TempNode { textureNode: TextureNode; viewZNode: Node; focusDistanceNode: Node; focalLengthNode: Node; bokehScaleNode: Node; constructor( textureNode: TextureNode, viewZNode: Node, focusDistanceNode: Node, focalLengthNode: Node, bokehScaleNode: Node, ); } export default DepthOfFieldNode; export const dof: ( node: Node, viewZNode: Node, focusDistance?: Node | number, focalLength?: Node | number, bokehScale?: Node | number, ) => DepthOfFieldNode;