UNPKG

@types/three

Version:
12 lines (10 loc) 259 B
import { IUniform, Texture } from "three"; export const ACESFilmicToneMappingShader: { name: string; uniforms: { tDiffuse: IUniform<Texture>; exposure: IUniform<number>; }; vertexShader: string; fragmentShader: string; };