@types/three
Version:
TypeScript definitions for three
17 lines (13 loc) • 402 B
TypeScript
import { DataTexture, ShaderMaterial } from "three";
import { FullScreenQuad, Pass } from "./Pass.js";
export class GlitchPass extends Pass {
constructor(dt_size?: number);
uniforms: object;
material: ShaderMaterial;
fsQuad: FullScreenQuad;
goWild: boolean;
curF: number;
randX: number;
generateTrigger(): void;
generateHeightmap(dt_size: number): DataTexture;
}