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@types/three

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import { Mesh, Object3D, Vector3Like } from "three"; export interface JoltPhysicsObject { addScene: (scene: Object3D) => void; addMesh: (mesh: Mesh, mass?: number, restitution?: number) => void; setMeshPosition: (mesh: Mesh, position: Vector3Like, index?: number) => void; setMeshVelocity: (mesh: Mesh, velocity: Vector3Like, index?: number) => void; } export function JoltPhysics(): Promise<JoltPhysicsObject>;