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@types/three

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import { Box3, Matrix3, Matrix4, Plane, Ray, Sphere, Vector3 } from "three"; export class OBB { center: Vector3; halfSize: Vector3; rotation: Matrix3; constructor(center?: Vector3, halfSize?: Vector3, rotation?: Matrix3); set(center: Vector3, halfSize: Vector3, rotation: Matrix3): this; copy(obb: OBB): this; clone(): this; getSize(result: Vector3): Vector3; clampPoint(point: Vector3, result: Vector3): Vector3; containsPoint(point: Vector3): boolean; intersectsBox3(box3: Box3): boolean; intersectsSphere(sphere: Sphere): boolean; intersectsOBB(obb: OBB, epsilon?: number): boolean; intersectsPlane(plane: Plane): boolean; intersectRay(ray: Ray, result: Vector3): Vector3 | null; intersectsRay(ray: Ray): boolean; fromBox3(box3: Box3): this; equals(obb: OBB): boolean; applyMatrix4(matrix: Matrix4): this; }