@types/three
Version:
TypeScript definitions for three
39 lines (29 loc) • 969 B
TypeScript
import { BufferGeometry, Data3DTexture, Loader, LoadingManager, Mesh, MeshStandardMaterial, Object3D } from "three";
export interface Chunk {
palette: number[];
size: { x: number; y: number; z: number };
data: Uint8Array;
}
export interface VOXLoaderResult {
chunks: Chunk[];
scene: Object3D;
}
declare class VOXLoader extends Loader<VOXLoaderResult> {
constructor(manager?: LoadingManager);
parse(data: ArrayBuffer): VOXLoaderResult;
}
declare function buildMesh(chunk: Chunk): Mesh<BufferGeometry, MeshStandardMaterial>;
declare function buildData3DTexture(chunk: Chunk): Data3DTexture;
/**
* @deprecated Use buildMesh() instead.
*/
declare class VOXMesh extends Mesh {
constructor(chunk: Chunk);
}
/**
* @deprecated Use buildData3DTexture() instead.
*/
declare class VOXData3DTexture extends Data3DTexture {
constructor(chunk: Chunk);
}
export { buildData3DTexture, buildMesh, VOXData3DTexture, VOXLoader, VOXMesh };