@types/three
Version:
TypeScript definitions for three
29 lines (25 loc) • 1.18 kB
TypeScript
import { Camera, Scene, Vector2, Vector4, WebGLRenderer, WebGLRenderTarget, WebGLShadowMap } from "three";
export interface OutlineEffectParameters {
defaultThickness?: number | undefined;
defaultColor?: number[] | undefined;
defaultAlpha?: number | undefined;
defaultKeepAlive?: boolean | undefined;
}
export class OutlineEffect {
constructor(renderer: WebGLRenderer, parameters?: OutlineEffectParameters);
enabled: boolean;
autoClear: boolean;
domElement: HTMLElement;
shadowMap: WebGLShadowMap;
clear(color?: boolean, depth?: boolean, stencil?: boolean): void;
getPixelRatio(): number;
getSize(target: Vector2): Vector2;
render(scene: Scene, camera: Camera): void;
renderOutline(scene: Scene, camera: Camera): void;
setRenderTarget(renderTarget: WebGLRenderTarget | null): void;
setPixelRatio(value: number): void;
setScissor(x: Vector4 | number, y?: number, width?: number, height?: number): void;
setScissorTest(enable: boolean): void;
setSize(width: number, height: number, updateStyle?: boolean): void;
setViewport(x: Vector4 | number, y?: number, width?: number, height?: number): void;
}