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@types/three

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import Node from "../core/Node.js"; import { ShaderNodeObject } from "../tsl/TSLCore.js"; export default class SpriteSheetUVNode extends Node { countNode: Node; uvNode: Node; frameNode: Node; constructor(countNode: Node, uvNode?: Node, frameNode?: Node); } export const spritesheetUV: ( countNode: Node, uvNode: Node | null, frameNode: Node | null, ) => ShaderNodeObject<SpriteSheetUVNode>;