@types/three
Version:
TypeScript definitions for three
29 lines (25 loc) • 718 B
TypeScript
import Node from "../core/Node.js";
import { ShaderNodeObject } from "../tsl/TSLCore.js";
export const getDirection: (uv_immutable: Node, face: Node) => ShaderNodeObject<Node>;
export const textureCubeUV: (
envMap: Node,
sampleDir_immutable: Node,
roughness_immutable: Node,
CUBEUV_TEXEL_WIDTH: Node,
CUBEUV_TEXEL_HEIGHT: Node,
CUBEUV_MAX_MIP: Node,
) => ShaderNodeObject<Node>;
export const blur: (
n: Node,
latitudinal: Node,
poleAxis: Node,
outputDirection: Node,
weights: Node,
samples: Node,
dTheta: Node,
mipInt: Node,
envMap: Node,
CUBEUV_TEXEL_WIDTH: Node,
CUBEUV_TEXEL_HEIGHT: Node,
CUBEUV_MAX_MIP: Node,
) => ShaderNodeObject<Node>;