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@types/three

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import UniformNode from "../core/UniformNode.js"; import { NodeOrType, ShaderNodeObject } from "../tsl/TSLCore.js"; export default class BufferNode<TValue> extends UniformNode<TValue> { isBufferNode: true; bufferType: string; bufferCount: number; constructor(value: TValue, bufferType: string, bufferCount?: number); } export const buffer: <TValue>( value: unknown, nodeOrType: NodeOrType, count: number, ) => ShaderNodeObject<BufferNode<TValue>>;