@types/three
Version:
TypeScript definitions for three
51 lines (42 loc) • 2.14 kB
TypeScript
import { Vector3 } from "./Vector3.js";
export class SphericalHarmonics3 {
constructor();
/**
* @default [new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3(),
* new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3()]
*/
coefficients: Vector3[];
readonly isSphericalHarmonics3: true;
set(coefficients: Vector3[]): SphericalHarmonics3;
zero(): SphericalHarmonics3;
add(sh: SphericalHarmonics3): SphericalHarmonics3;
addScaledSH(sh: SphericalHarmonics3, s: number): SphericalHarmonics3;
scale(s: number): SphericalHarmonics3;
lerp(sh: SphericalHarmonics3, alpha: number): SphericalHarmonics3;
equals(sh: SphericalHarmonics3): boolean;
copy(sh: SphericalHarmonics3): SphericalHarmonics3;
clone(): this;
/**
* Sets the values of this spherical harmonics from the provided array or array-like.
* @param array the source array or array-like.
* @param offset (optional) offset into the array. Default is 0.
*/
fromArray(array: number[] | ArrayLike<number>, offset?: number): this;
/**
* Returns an array with the values of this spherical harmonics, or copies them into the provided array.
* @param array (optional) array to store the spherical harmonics to. If this is not provided, a new array will be created.
* @param offset (optional) optional offset into the array.
* @return The created or provided array.
*/
toArray(array?: number[], offset?: number): number[];
/**
* Returns an array with the values of this spherical harmonics, or copies them into the provided array-like.
* @param array array-like to store the spherical harmonics to.
* @param offset (optional) optional offset into the array-like.
* @return The provided array-like.
*/
toArray(array: ArrayLike<number>, offset?: number): ArrayLike<number>;
getAt(normal: Vector3, target: Vector3): Vector3;
getIrradianceAt(normal: Vector3, target: Vector3): Vector3;
static getBasisAt(normal: Vector3, shBasis: number[]): void;
}