@types/three
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TypeScript definitions for three
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TypeScript
import { ArrayCamera } from "../cameras/ArrayCamera.js";
import { CoordinateSystem } from "../constants.js";
import { Object3D } from "../core/Object3D.js";
import { Sprite } from "../objects/Sprite.js";
import { Box3 } from "./Box3.js";
import { Sphere } from "./Sphere.js";
import { Vector3 } from "./Vector3.js";
declare class FrustumArray {
coordinateSystem: CoordinateSystem;
constructor();
intersectsObject(object: Object3D, cameraArray: ArrayCamera): boolean;
intersectsSprite(sprite: Sprite, cameraArray: ArrayCamera): boolean;
intersectsSprite(sphere: Sphere, cameraArray: ArrayCamera): boolean;
intersectsBox(box: Box3, cameraArray: ArrayCamera): boolean;
containsPoint(point: Vector3, cameraArray: ArrayCamera): boolean;
clone(): FrustumArray;
}
export { FrustumArray };