@types/three
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TypeScript definitions for three
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TypeScript
import { BufferGeometry } from "../core/BufferGeometry.js";
import { LineBasicMaterial } from "../materials/LineBasicMaterial.js";
import { ColorRepresentation } from "../math/Color.js";
import { LineSegments } from "../objects/LineSegments.js";
/**
* The {@link GridHelper} is an object to define grids
* @remarks
* Grids are two-dimensional arrays of lines.
* @example
* ```typescript
* const size = 10;
* const divisions = 10;
* const {@link GridHelper} = new THREE.GridHelper(size, divisions);
* scene.add(gridHelper);
* ```
* @see Example: {@link https://threejs.org/examples/#webgl_helpers | WebGL / helpers}
* @see {@link https://threejs.org/docs/index.html#api/en/helpers/GridHelper | Official Documentation}
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/GridHelper.js | Source}
*/
export class GridHelper extends LineSegments<BufferGeometry, LineBasicMaterial> {
/**
* Creates a new {@link GridHelper} of size 'size' and divided into 'divisions' segments per side
* @remarks
* Colors are optional.
* @param size The size of the grid. Default `10`
* @param divisions The number of divisions across the grid. Default `10`
* @param colorCenterLine The color of the centerline. This can be a {@link THREE.Color | Color}, a hexadecimal value and an CSS-Color name. Default `0x444444`
* @param colorGrid The color of the lines of the grid. This can be a {@link THREE.Color | Color}, a hexadecimal value and an CSS-Color name. Default `0x888888`
*/
constructor(size?: number, divisions?: number, color1?: ColorRepresentation, color2?: ColorRepresentation);
/**
* A Read-only _string_ to check if `this` object type.
* @remarks Sub-classes will update this value.
* @override
* @defaultValue `GridHelper`
*/
override readonly type: string | "GridHelper";
/**
* Frees the GPU-related resources allocated by this instance
* @remarks
* Call this method whenever this instance is no longer used in your app.
*/
dispose(): void;
}