@types/three
Version:
TypeScript definitions for three
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TypeScript
import { BufferGeometry } from "../core/BufferGeometry.js";
import { LineBasicMaterial } from "../materials/LineBasicMaterial.js";
import { ColorRepresentation } from "../math/Color.js";
import { LineSegments } from "../objects/LineSegments.js";
/**
* An axis object to visualize the 3 axes in a simple way.
* @remarks
* The X axis is red
* The Y axis is green
* The Z axis is blue.
* @example
* ```typescript
* const {@link AxesHelper} = new THREE.AxesHelper(5);
* scene.add(axesHelper);
* ```
* @see Example: {@link https://threejs.org/examples/#webgl_buffergeometry_compression | WebGL / buffergeometry / compression}
* @see Example: {@link https://threejs.org/examples/#webgl_geometry_convex | WebGL / geometry / convex}
* @see Example: {@link https://threejs.org/examples/#webgl_loader_nrrd | WebGL / loader / nrrd}
* @see {@link https://threejs.org/docs/index.html#api/en/helpers/AxesHelper | Official Documentation}
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/AxesHelper.js | Source}
*/
export class AxesHelper extends LineSegments<BufferGeometry, LineBasicMaterial> {
/**
* Create a new instance of {@link AxesHelper}
* @param size Size of the lines representing the axes. Default `1`
*/
constructor(size?: number);
/**
* A Read-only _string_ to check if `this` object type.
* @remarks Sub-classes will update this value.
* @override
* @defaultValue `AxesHelper`
*/
override readonly type: string | "AxesHelper";
/**
* Sets the axes colors to {@link Color | xAxisColor}, {@link Color | yAxisColor}, {@link Color | zAxisColor}.
* @param xAxisColor
* @param yAxisColor
* @param zAxisColor
*/
setColors(xAxisColor: ColorRepresentation, yAxisColor: ColorRepresentation, zAxisColor: ColorRepresentation): this;
/**
* Frees the GPU-related resources allocated by this instance
* @remarks
* Call this method whenever this instance is no longer used in your app.
*/
dispose(): void;
}