@types/three
Version:
TypeScript definitions for three
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TypeScript
import { Vector2 } from "../../math/Vector2.js";
import { Curve } from "../core/Curve.js";
/**
* A curve representing a **2D** line segment.
* @see {@link https://threejs.org/docs/index.html#api/en/extras/curves/LineCurve | Official Documentation}
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/extras/curves/LineCurve.js | Source}
*/
export class LineCurve extends Curve<Vector2> {
/**
* This constructor creates a new {@link LineCurve}.
* @param v1 The start point. Default is `new THREE.Vector2()`.
* @param v2 The end point. Default is `new THREE.Vector2()`.
*/
constructor(v1?: Vector2, v2?: Vector2);
/**
* Read-only flag to check if a given object is of type {@link LineCurve}.
* @remarks This is a _constant_ value
* @defaultValue `true`
*/
readonly isLineCurve = true;
/**
* A Read-only _string_ to check if `this` object type.
* @remarks Sub-classes will update this value.
* @defaultValue `LineCurve`
*/
override readonly type: string | "LineCurve";
/**
* The start point.
* @defaultValue `new THREE.Vector2()`
*/
v1: Vector2;
/**
* The end point
* @defaultValue `new THREE.Vector2()`
*/
v2: Vector2;
}