@types/three
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TypeScript definitions for three
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TypeScript
import { Vector2Like } from "../math/Vector2.js";
/**
* A class containing utility functions for shapes.
* @remarks Note that these are all linear functions so it is necessary to calculate separately for x, y (and z, w if present) components of a vector.
* @see {@link https://threejs.org/docs/index.html#api/en/extras/ShapeUtils | Official Documentation}
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/extras/ShapeUtils.js | Source}
*/
export class ShapeUtils {
/**
* Calculate area of a ( 2D ) contour polygon.
*/
static area(contour: readonly Vector2Like[]): number;
/**
* Note that this is a linear function so it is necessary to calculate separately for x, y components of a polygon.
* @remarks Used internally by {@link THREE.Path | Path}, {@link THREE.ExtrudeGeometry | ExtrudeGeometry} and {@link THREE.ShapeGeometry | ShapeGeometry}.
*/
static isClockWise(pts: readonly Vector2Like[]): boolean;
/**
* Used internally by {@link THREE.ExtrudeGeometry | ExtrudeGeometry} and {@link THREE.ShapeGeometry | ShapeGeometry} to calculate faces in shapes with holes.
*/
static triangulateShape(contour: Vector2Like[], holes: Vector2Like[][]): number[][];
}