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@types/three

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import { CoordinateSystem } from "../../constants.js"; import Renderer from "./Renderer.js"; declare module "../../core/Object3D.js" { interface Object3D { // See https://github.com/mrdoob/three.js/pull/28683 count?: number | undefined; // See https://github.com/mrdoob/three.js/pull/26335 occlusionTest?: boolean | undefined; // https://github.com/mrdoob/three.js/pull/29386 static?: boolean | undefined; } } export interface BackendParameters { canvas?: HTMLCanvasElement | OffscreenCanvas | undefined; } export default abstract class Backend { renderer: Renderer | null; domElement: HTMLCanvasElement | OffscreenCanvas | null; constructor(parameters?: BackendParameters); init(renderer: Renderer): void; abstract get coordinateSystem(): CoordinateSystem; getDomElement(): HTMLCanvasElement | OffscreenCanvas; }