@types/three
Version:
TypeScript definitions for three
31 lines (23 loc) • 905 B
TypeScript
import { CoordinateSystem } from "../../constants.js";
import Renderer from "./Renderer.js";
declare module "../../core/Object3D.js" {
interface Object3D {
// See https://github.com/mrdoob/three.js/pull/28683
count?: number | undefined;
// See https://github.com/mrdoob/three.js/pull/26335
occlusionTest?: boolean | undefined;
// https://github.com/mrdoob/three.js/pull/29386
static?: boolean | undefined;
}
}
export interface BackendParameters {
canvas?: HTMLCanvasElement | OffscreenCanvas | undefined;
}
export default abstract class Backend {
renderer: Renderer | null;
domElement: HTMLCanvasElement | OffscreenCanvas | null;
constructor(parameters?: BackendParameters);
init(renderer: Renderer): void;
abstract get coordinateSystem(): CoordinateSystem;
getDomElement(): HTMLCanvasElement | OffscreenCanvas;
}