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@types/three

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import Node from "../../nodes/core/Node.js"; import { MapColorPropertiesToColorRepresentations } from "../Material.js"; import { PointsMaterialParameters, PointsMaterialProperties } from "../PointsMaterial.js"; import SpriteNodeMaterial, { SpriteNodeMaterialNodeProperties } from "./SpriteNodeMaterial.js"; export interface PointsNodeMaterialNodeProperties extends SpriteNodeMaterialNodeProperties { /** * This node property provides an additional way to set the point size. * * Note that WebGPU only supports point primitives with 1 pixel size. Consequently, * this node has no effect when the material is used with {@link Points} and a WebGPU * backend. If an application wants to render points with a size larger than 1 pixel, * the material should be used with {@link Sprite} and instancing. * * @default null */ sizeNode: Node; } // eslint-disable-next-line @typescript-eslint/no-empty-interface export interface PointsNodeMaterialParameters extends Partial<MapColorPropertiesToColorRepresentations<PointsNodeMaterialNodeProperties>>, PointsMaterialParameters {} /** * Node material version of {@link PointsMaterial}. */ declare class PointsNodeMaterial extends SpriteNodeMaterial { constructor(parameters?: PointsNodeMaterialParameters); /** * This flag can be used for type testing. * * @default true */ readonly isPointsNodeMaterial: boolean; } // eslint-disable-next-line @typescript-eslint/no-empty-interface interface PointsNodeMaterial extends PointsNodeMaterialNodeProperties, PointsMaterialProperties {} export default PointsNodeMaterial;