@types/three
Version:
TypeScript definitions for three
61 lines (56 loc) • 1.81 kB
TypeScript
import { Color } from "../math/Color.js";
import { MapColorPropertiesToColorRepresentations, Material, MaterialProperties } from "./Material.js";
export interface ShadowMaterialProperties extends MaterialProperties {
/**
* Color of the material.
*
* @default (0,0,0)
*/
color: Color;
/**
* Whether the material is affected by fog or not.
*
* @default true
*/
fog: boolean;
}
// eslint-disable-next-line @typescript-eslint/no-empty-interface
export interface ShadowMaterialParameters
extends Partial<MapColorPropertiesToColorRepresentations<ShadowMaterialProperties>>
{}
/**
* This material can receive shadows, but otherwise is completely transparent.
*
* ```js
* const geometry = new THREE.PlaneGeometry( 2000, 2000 );
* geometry.rotateX( - Math.PI / 2 );
*
* const material = new THREE.ShadowMaterial();
* material.opacity = 0.2;
*
* const plane = new THREE.Mesh( geometry, material );
* plane.position.y = -200;
* plane.receiveShadow = true;
* scene.add( plane );
* ```
*/
export class ShadowMaterial extends Material {
/**
* Constructs a new shadow material.
*
* @param {Object} [parameters] - An object with one or more properties
* defining the material's appearance. Any property of the material
* (including any property from inherited materials) can be passed
* in here. Color values can be passed any type of value accepted
* by {@link Color#set}.
*/
constructor(parameters?: ShadowMaterialParameters);
/**
* This flag can be used for type testing.
*
* @default true
*/
readonly isShadowMaterial: boolean;
}
// eslint-disable-next-line @typescript-eslint/no-empty-interface
export interface ShadowMaterial extends ShadowMaterialProperties {}