@types/three
Version:
TypeScript definitions for three
17 lines (11 loc) • 494 B
TypeScript
import { ShaderNodeObject } from "three/tsl";
import { Node, TempNode, TextureNode, UniformNode } from "three/webgpu";
export default class AfterImageNode extends TempNode {
textureNode: TextureNode;
textureNodeOld: Node;
damp: UniformNode<number>;
constructor(textureNode: Node, damp?: number);
getTextureNode(): TextureNode;
setSize(width: number, height: number): void;
}
export const afterImage: (node: Node, damp?: number) => ShaderNodeObject<AfterImageNode>;