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@types/three

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import { IUniform } from "three"; export const VolumeRenderShader1: { uniforms: { u_size: IUniform; u_renderstyle: IUniform; u_renderthreshold: IUniform; u_clim: IUniform; u_data: IUniform; u_cmdata: IUniform; }; vertexShader: string; fragmentShader: string; };