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@types/three

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import { IUniform } from "three"; export const SAOShader: { name: string; defines: { NUM_SAMPLES: number; NUM_RINGS: number; DIFFUSE_TEXTURE: number; PERSPECTIVE_CAMERA: number; }; uniforms: { tDepth: IUniform; tDiffuse: IUniform; tNormal: IUniform; size: IUniform; cameraNear: IUniform; cameraFar: IUniform; cameraProjectionMatrix: IUniform; cameraInverseProjectionMatrix: IUniform; scale: IUniform; intensity: IUniform; bias: IUniform; minResolution: IUniform; kernelRadius: IUniform; randomSeed: IUniform; }; vertexShader: string; fragmentShader: string; };