@types/three
Version:
TypeScript definitions for three
29 lines (26 loc) • 838 B
TypeScript
import { IUniform, Material, Vector2 } from "three";
export const DepthLimitedBlurShader: {
name: string;
defines: {
KERNEL_RADIUS: number;
DEPTH_PACKING: number;
PERSPECTIVE_CAMERA: number;
};
uniforms: {
tDiffuse: IUniform;
size: IUniform;
sampleUvOffsets: IUniform;
sampleWeights: IUniform;
tDepth: IUniform;
cameraNear: IUniform;
cameraFar: IUniform;
depthCutoff: IUniform;
};
vertexShader: string;
fragmentShader: string;
};
export const BlurShaderUtils: {
createSampleWeights(kernelRadius: number, stdDev: number): number[];
createSampleOffsets(kernelRadius: number, uvIncrement: Vector2): Vector2[];
configure(configure: Material, kernelRadius: number, stdDev: number, uvIncrement: Vector2): void;
};