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@types/three

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import { IUniform, ShaderMaterial, Texture } from "three"; import { FullScreenQuad, Pass } from "./Pass.js"; export class TexturePass extends Pass { constructor(map?: Texture, opacity?: number); map: Texture | undefined; opacity: number; uniforms: Record<string, IUniform>; material: ShaderMaterial; fsQuad: FullScreenQuad; }