@types/three
Version:
TypeScript definitions for three
41 lines (34 loc) • 988 B
TypeScript
import {
BufferGeometry,
Color,
ColorRepresentation,
Mesh,
NodeMaterial,
Texture,
TextureNode,
UniformNode,
Vector3,
} from "three/webgpu";
export interface WaterMeshOptions {
resolution?: number | undefined;
waterNormals: Texture;
alpha?: number | undefined;
size?: number | undefined;
sunColor?: ColorRepresentation | undefined;
sunDirection?: Vector3 | undefined;
waterColor?: ColorRepresentation | undefined;
distortionScale?: number | undefined;
}
declare class WaterMesh extends Mesh<BufferGeometry, NodeMaterial> {
readonly isWater: true;
resolution: number;
waterNormals: TextureNode;
alpha: UniformNode<number>;
size: UniformNode<number>;
sunColor: UniformNode<Color>;
sunDirection: UniformNode<Vector3>;
waterColor: UniformNode<Color>;
distortionScale: UniformNode<number>;
constructor(geometry: BufferGeometry, options: WaterMeshOptions);
}
export { WaterMesh };