@types/three
Version:
TypeScript definitions for three
28 lines (19 loc) • 661 B
TypeScript
import { Camera, Material, Object3D, Vector3, WebGPURenderer } from "three/webgpu";
export interface UVBoxes {
w: number;
h: number;
index: number;
}
export interface LightMapContainers {
basicMat: Material | Material[];
object: Object3D;
}
declare class ProgressiveLightMap {
renderer: WebGPURenderer;
resolution: number;
constructor(renderer: WebGPURenderer, resolution?: number);
addObjectsToLightMap(objects: Object3D[]): void;
update(camera: Camera, blendWindow?: number, blurEdges?: boolean): void;
showDebugLightmap(visible: boolean, position?: Vector3 | null): void;
}
export { ProgressiveLightMap };