@types/three
Version:
TypeScript definitions for three
36 lines (32 loc) • 1.3 kB
TypeScript
import { Color, Group, Loader, LoadingManager, Material, Mesh, Texture } from "three";
export class TDSLoader extends Loader<Group> {
constructor(manager?: LoadingManager);
debug: boolean;
group: Group;
manager: LoadingManager;
materials: Material[];
meshes: Mesh[];
position: number;
parse(arraybuffer: ArrayBuffer, path: string): Group;
debugMessage(message: object): void;
endChunk(chunk: object): void;
nextChunk(data: DataView, chunk: object): void;
readByte(data: DataView): number;
readChunk(data: DataView): object;
readColor(data: DataView): Color;
readDWord(data: DataView): number;
readFaceArray(data: DataView, mesh: Mesh): void;
readFile(arraybuffer: ArrayBuffer, path: string): void;
readFloat(data: DataView): number;
readInt(data: DataView): number;
readMap(data: DataView, path: string): Texture;
readMesh(data: DataView): Mesh;
readMeshData(data: DataView, path: string): void;
readMaterialEntry(data: DataView, path: string): void;
readMaterialGroup(data: DataView): object;
readNamedObject(data: DataView): void;
readShort(data: DataView): number;
readString(data: DataView, maxLength: number): string;
readWord(data: DataView): number;
resetPosition(): void;
}