@types/three
Version:
TypeScript definitions for three
38 lines (28 loc) • 916 B
TypeScript
import { CubeTexture, DataTextureLoader, LoadingManager, PixelFormat, TextureDataType } from "three";
export interface RGBM {
width: number;
height: number;
data: Uint16Array | Float32Array;
header: string;
format: PixelFormat;
type: TextureDataType;
flipY: boolean;
}
export class RGBMLoader extends DataTextureLoader {
type: TextureDataType;
maxRange: number;
constructor(manager?: LoadingManager);
loadCubemap(
urls: string[],
onLoad?: (texture: CubeTexture) => void,
onProgress?: (event: ProgressEvent) => void,
onError?: (event: ErrorEvent) => void,
): CubeTexture;
loadCubemapAsync(
urls: string[],
onProgress?: (event: ProgressEvent) => void,
): Promise<CubeTexture>;
parse(buffer: ArrayBuffer): RGBM;
setDataType(dataType: TextureDataType): this;
setMaxRange(value: number): this;
}