@types/three
Version:
TypeScript definitions for three
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TypeScript
import { BufferGeometry } from "three";
/**
* TeapotGeometry tessellates the famous Utah teapot database by Martin Newell.
*
* TeapotGeometry is an add-on, and must be imported explicitly. See
* [Installation / Addons]{@link https://threejs.org/docs/#manual/en/introduction/Installation}.
*
* @example
* import { TeapotGeometry } from 'three/addons/geometries/TeapotGeometry.js';
*
* const geometry = new TeapotGeometry( 50, 18 );
* const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
* const teapot = new THREE.Mesh( geometry, material );
* scene.add( teapot );
*/
export class TeapotGeometry extends BufferGeometry {
/**
* @param size Relative scale of the teapot. Optional; Defaults to `50`.
* @param segments Number of line segments to subdivide each patch edge. Optional; Defaults to `10`.
* @param bottom Whether the bottom of the teapot is generated or not. Optional; Defaults to `true`.
* @param lid Whether the lid is generated or not. Optional; Defaults to `true`.
* @param body Whether the body is generated or not. Optional; Defaults to `true`.
* @param fitLid Whether the lid is slightly stretched to prevent gaps between the body and lid or not. Optional;
* Defaults to `true`.
* @param blinn Whether the teapot is scaled vertically for better aesthetics or not. Optional; Defaults to `true`.
*/
constructor(
size?: number,
segments?: number,
bottom?: boolean,
lid?: boolean,
body?: boolean,
fitLid?: boolean,
blinn?: boolean,
);
}