@types/three
Version:
TypeScript definitions for three
45 lines (37 loc) • 1.26 kB
TypeScript
import { Camera, Controls } from "three";
export interface FlyControlsEventMap {
/**
* Fires when the camera has been transformed by the controls.
*/
change: {};
}
/**
* {@link FlyControls} enables a navigation similar to fly modes in DCC tools like Blender. You can arbitrarily
* transform the camera in 3D space without any limitations (e.g. focus on a specific target).
*/
declare class FlyControls extends Controls<FlyControlsEventMap> {
/**
* The movement speed. Default is `1`.
*/
movementSpeed: number;
/**
* The rotation speed. Default is `0.005`.
*/
rollSpeed: number;
/**
* If set to `true`, you can only look around by performing a drag interaction. Default is `false`.
*/
dragToLook: boolean;
/**
* If set to `true`, the camera automatically moves forward (and does not stop) when initially translated. Default
* is `false`.
*/
autoForward: boolean;
/**
* Creates a new instance of {@link FlyControls}.
* @param object The camera to be controlled.
* @param domElement The HTML element used for event listeners. (optional)
*/
constructor(object: Camera, domElement?: HTMLElement | null);
}
export { FlyControls };