@types/three
Version:
TypeScript definitions for three
37 lines (31 loc) • 1.19 kB
TypeScript
import TextureNode from "../accessors/TextureNode.js";
import Node from "../core/Node.js";
import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
export default class TriplanarTexturesNode extends Node {
textureXNode: TextureNode;
textureYNode: TextureNode | null;
textureZNode: TextureNode | null;
scaleNode: ShaderNodeObject<Node>;
positionNode: ShaderNodeObject<Node>;
normalNode: ShaderNodeObject<Node>;
constructor(
textureXNode: Node,
textureYNode?: TextureNode | null,
textureZNode?: TextureNode | null,
scaleNode?: ShaderNodeObject<Node>,
positionNode?: ShaderNodeObject<Node>,
normalNode?: ShaderNodeObject<Node>,
);
}
export const triplanarTextures: (
textureXNode: NodeRepresentation,
textureYNode?: NodeRepresentation,
textureZNode?: NodeRepresentation,
scaleNode?: NodeRepresentation,
positionNode?: NodeRepresentation,
normalNode?: NodeRepresentation,
) => ShaderNodeObject<TriplanarTexturesNode>;
export const triplanarTexture: (
texture: NodeRepresentation,
...params: NodeRepresentation[]
) => ShaderNodeObject<TriplanarTexturesNode>;