@types/three
Version:
TypeScript definitions for three
29 lines (25 loc) • 1.02 kB
TypeScript
import Node from "../core/Node.js";
import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
export const getDirection: (uv_immutable: NodeRepresentation, face: NodeRepresentation) => ShaderNodeObject<Node>;
export const textureCubeUV: (
envMap: NodeRepresentation,
sampleDir_immutable: NodeRepresentation,
roughness_immutable: NodeRepresentation,
CUBEUV_TEXEL_WIDTH: NodeRepresentation,
CUBEUV_TEXEL_HEIGHT: NodeRepresentation,
CUBEUV_MAX_MIP: NodeRepresentation,
) => ShaderNodeObject<Node>;
export const blur: (
n: NodeRepresentation,
latitudinal: NodeRepresentation,
poleAxis: NodeRepresentation,
outputDirection: NodeRepresentation,
weights: NodeRepresentation,
samples: NodeRepresentation,
dTheta: NodeRepresentation,
mipInt: NodeRepresentation,
envMap: NodeRepresentation,
CUBEUV_TEXEL_WIDTH: NodeRepresentation,
CUBEUV_TEXEL_HEIGHT: NodeRepresentation,
CUBEUV_MAX_MIP: NodeRepresentation,
) => ShaderNodeObject<Node>;