@types/three
Version:
TypeScript definitions for three
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TypeScript
import { Combine, NormalMapTypes } from "../../constants.js";
import { Color } from "../../math/Color.js";
import { Euler } from "../../math/Euler.js";
import { Vector2 } from "../../math/Vector2.js";
import { Texture } from "../../textures/Texture.js";
import { MeshLambertMaterialParameters } from "../MeshLambertMaterial.js";
import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
export interface MeshLambertNodeMaterialParameters extends NodeMaterialParameters, MeshLambertMaterialParameters {}
declare class MeshLambertNodeMaterial extends NodeMaterial {
readonly isMeshLambertNodeMaterial: true;
// Properties from MeshLambertMaterial
readonly isMeshLambertMaterial: true;
color: Color;
bumpMap: Texture | null;
bumpScale: number;
displacementMap: Texture | null;
displacementScale: number;
displacementBias: number;
emissive: Color;
emissiveIntensity: number;
emissiveMap: Texture | null;
flatShading: boolean;
map: Texture | null;
lightMap: Texture | null;
lightMapIntensity: number;
normalMap: Texture | null;
normalMapType: NormalMapTypes;
normalScale: Vector2;
aoMap: Texture | null;
aoMapIntensity: number;
specularMap: Texture | null;
alphaMap: Texture | null;
envMap: Texture | null;
envMapRotation: Euler;
combine: Combine;
reflectivity: number;
refractionRatio: number;
wireframe: boolean;
wireframeLinewidth: number;
wireframeLinecap: string;
wireframeLinejoin: string;
constructor(parameters?: MeshLambertNodeMaterialParameters);
}
export default MeshLambertNodeMaterial;